While it would be another year before the game was officially released on the SNES, Tsuchida and his writers began to plot out the series piece by piece. Heavily inspired by the real world itself, as well as other works ranging from Ghost in the Shell, Full Metal Jacket, and Rashomon, he set out to create "a realistic impression of the world's future." And so, in early 1994, Front Mission was born. Eventually he broke away, forming the company G-Craft to create his ambitious new project - Front Mission. His career started with Masaya, and he had a hand in popular classics like Assault Suits Valken and Langrisser as a producer. Tsuchida is the mastermind and the main driving force behind the Front Mission series (excluding Evolved).
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